408 Are the Androids Dreaming Yet? chess-playing 5 Craddock, Travis 50, 119, 124, 283 communicating 90 Crash program 227 consciousness 14, 45 creative thinking 1 crash 225 creativity 30, 49, 295-312, 297 creativity and 132, 257, 309 artand 304 Deep Thought 17 being appreciated 142 first programmable computing machine computer and 132, 257, 309 16 convergent thinking 300 generating random numbers 189 design tradeoff 311 historical convention 227 divergent thinking 298 infinite computing power 261 Eureka moment 302 Japanese characters 88 incubation 301 limitless computing power 277 innovator’s dilemma 306 logic 150 intimation 301 logic gates 18, 22, 121 John Cleese on 303 logic limit 250 knowledge and 141 military 80 mathematical creativity 309 music and 258 mechanical steps 141 non-computable solution 75 non-linearity of 311 origins 15 preparation 301 pattern matching 49 process 133, 270, 305 personal 307 process versus 312 programmed to learn 38 reward for 308 quantum computers 277 science of 301 random numbers and 44 sparking creativity 305 sense of humor 25 Crete 89 silicon chip 20 cryptography 215 symbolic communication 293 quantum 217 synchronous logic 22 CSI 102 understanding of 71 Cuneiform 87 computer game 32 Curtis, Richard 266 computing cypher 214 exponential growth 20 concentration 115 D Confucius 162 Dahl, Roald 140 Connelly, Jennifer 151 Damadian, Raymond 104 consciousness 45, 124 Daniel-Constantin Mierla 265 Conseil Européen pour la Recherche Danziger, Daniel 335 Nucléaire 333 Dark Ages 16 Contact 68 Darwin, Charles 197, 305, 356 convergent thinking 300 da Vinci, Leonardo 374 Conway, John 173, 343 Davis, Martin 243, 248, 258 Conway's Game of Life 173 Dawkins, Richard 338-339 Cope, David 7 D-Day 213 Copenhagen interpretation 327 dead code elimination 250 Copernicus 42 de Bono, Edward 297 Cormack, Allan 102 Decision Problem 196, 212, 219 counter factual experiments 282 decohering 282 counting system 181 Dedekind 182 Coyle, Daniel 37 Deep Blue 5 HOUSE_OVER