From: jeffrey E. <[email protected]> Sent: Thursday, October 1, 2015 12:26 AM To: Misha Gromov Subject: Re: why removing redundancies. . the set of =objects can be brought up , by reference to either one or more of the inpu=s, ie the smell or sight can bring up the same object On Wed, Sep 30= 2015 at 8:18 PM, Misha Gromov < > wrote: I try to represent mobjects as combinatorial extracts from incomin= signals partly by removing and partly by keeping track of redundancies On Wed, 30 Sep 2015 17:35:03 -0400, jeffrey E. wrote: i see mappings of the external signals into MOBJECTS=It; . mental objects. the objects are =ultidimensional. a mobject could consist of a sound patt=ern visual pattern smell ... location. and emotional variable.=). mobjects consist of cohenrent maps . ( a =ense maker shape ). images for example are compared to our landscap= and if they fall within some sort of distance , they are considered=part of the " reality set ". people who have extra=rdinary ability can map mobjects onto real world are called artists. =some map the mobject to images some to sounds. On Wed, Sep 30, 2015 at 3:38 PM, Misha Gromov < <=a» wrote: <mailto </=pan> Many other "arrows" to come The model is still far from the "ergo-reality" On Mon, 28 Sep 2015 06:47:05 -0400, jeffrey E. wrote: in your ergo maps the arrows are one way, =AO does that take into account the feedback loop. or are you s=mehow embedding that function in the one way arrow? EFTA_R1_01605587 EFTA02486562