From: James Tagg Sent: Monday, August 22, 2016 8:18 PM To: Jeffrey E. Subject: Re: Thanks for the lunch and interesting chat. It will make me think... I guess there's a few things on a two player game with a potential observer. (the person thinks there might be an observer) 1. Do I have a past or future relationship with the observer? 2. Will they gain information about my behaviour so they can do better in the future against me. 3. Should I hide some skills or moves and keep them for a future encounter? 4. Will they judge or score me for some other aspect of my life. This game is no longer private. 5. Do I trust the observer is NOT giving the other side information? Can I assume all my info is secret from the other side? So yes I think it does change. It introduced doubt and uncertainty and at the very least takes some attention away from the game itself to consider the above. How could you test it in a game? Its similar to the man in the middle Silent Circle communication problem. Can you know you are not being listened to? (A: Yes if you use certain Cryptographic techniques). How does this change game behaviour? Since there is NO observer there is no quantum mechanics going on (I think). Things we discussed that were interesting 1. How do you help people be less confused with the world? 2. Do people need an APP (service) to help them make decisions. Perhaps an app that senses their gut instinct and tells them what is it. Might use Julia Mossbridge's work. 3. Do people want an App (messaging with video) that tells them about the other person, trust, honesty, openness etc... EFTA_R1_00106622 EFTA01784911